Creating an element

Introducton

New element types, providing new element formulations or adressing new domains in physics are implemented by implementing a datatype and methods for function defined by Muscade:

  • A constructor which is called when the user adds an element to the model.
  • Muscade.doflist specifies the degrees of freedom (dofs) of the element.
  • Muscade.residual takes element dofs as input and returns the element's additive contribution to a non-linear system of equations to be solved (a residual aka. a right hand side),
  • Muscade.lagrangian takes element dofs as input and returns the element's additive contribution to a function to be extremized (Lagrangian aka. cost function, surprisal...)

Each element must implement a constructor following a format specified by Muscade, as well as Muscade.doflist. Each element must also implement either Muscade.lagrangian or Muscade.residual, depending on what is more natural.

DataType

For a new element type MyELement, the datatype is defined as

struct MyElement <: AbstractElement
    ...
end

MyElement must be a subtype of AbstractElement.

Constructor

The element must provide a constructor of the form

function MyElement(nod::Vector{Node};kwargs...)
    ...
    return eleobj
end

which will then call the default constructor provided by Julia.

nod can be used to access the coordinates of the nodes:

x = nod[inod].coord[icoord]

where inod is the element-node number and icoord the index into a vector of coordinates. coord is provided by the user when adding a Node to the Model. Muscade has no opinion about, and provides no check of, the length of coord provided by the user. In this way elements can define what coordinate system (how many coordinates, and their interpretation) is to be used. Coordinate systems can even differ from one node to the next. See also coord.

kwargs... is any number of named arguments, typicaly defining the material properties of the element.

The user does not call the above-defined element directly. Instead, an element is added to the model by a call of the form

e1 = addelement!(model,MyElement,nodid,kwargs...)

See addelement!.

Muscade.doflist

The element must provide a method of the form

function Muscade.doflist(::Type{MyElement})
    return (inod =(...),
            class=(...),
            field=(...))
end

The syntax ::Type{MyElement} is because doflist will be called by Muscade with a DataType (the type MyElement). The function name must begin with Muscade. to make it possible to overload a function defined in the module Muscade.

The return value of the function is a NamedTuple with the fields inod, class and field.

  • inod is a NTuple of Int64: for each dof, its element-node number.
  • class is a NTuple of Symbol: for each dof, its class (must be :X, :U or :A).
  • field is a NTuple of Symbol: for each dof, its field.

Importantly, doflist does not mention dofs of class : if the element implements lagrangian, there is automaticaly a one-to-one correspondance between Λ-dofs and X-dofs.

For example (using Julia's syntax for one-liner functions):

Muscade.doflist( ::Type{Turbine}) = (inod =(1   ,1   ,2        ,2        ),
                                     class=(:X  ,:X  ,:A       ,:A       ),
                                     field=(:tx1,:tx2,:Δseadrag,:Δskydrag))

See doflist.

Muscade.lagrangian

Elements that implement a cost on the degrees of freedom must implement a method of the form

See lagrangian for the list of arguments and outputs.

Automatic differentiation

The gradients and Hessians of L do not need to be implemented, because Muscade uses automatic differentiation. Because of this, it is important not to over-specify the inputs. For example, implementing a function header with

@espy function Muscade.lagrangian(o::MyElement,Λ::Vector{Float64},X,U,A,t,χ,χcv,SP,dbg)
#                                               ____bad_idea____

would cause a MethodError, because Muscade will attempt to call with a SVector instead of Vector, and a special datatype supporting automatic diffeentiation instead of Float64.

Extraction of intermediate element results

The function definition must be anotated with the macro call @espy. Variables within the body of lagrange, which the user may want to obtain must be anotated with (by typing \sun they pressing TAB) at the place where they are calculated. An example would be

    ☼σ = E*ε

The macro will generate two versions of lagrange. One in which the anotations are taken away, which is used to solve the numerical problem. Another with additional input and output variables, and code inserted into the body of the function to extract results wanted by the user.

See @espy for a complete guide on code anotations.

Muscade.residual

Elements that implement "physics" will typicaly implement residual (they could implement the same using lagrangian, but the resulting code would be less performant).

The interface is mostly the same as for lagrangian with the differences that

  • residual returns a vector R
  • there is no argument Λ
@espy function Muscade.residual(o::MyElement,X,U,A,t,χ,χcv,SP,dbg) 
    ...
    return R,noχ,noFB
end

Immutables and Gauss quadrature

residual is called many times and it is critical to obtain high performance. Thus, allocating the vector R on the heap within the function must be avoided. A design option would be to have Muscade pass a preallocated vector R and have residual mutate its argument. For "forward" automatic differentiation, it can be difficult to predict the element type of R, and other techniques of automatic differentiaton do not accomodate mutations.

For this reason, residual and lagrange must be writen in a functional style, using only immutable variables, and in particular immutable arrays. This can be done using StaticArrays.jl (tested) or Tensorial.jl (not tested with Muscade), and generaly results in very readable code that directly expresses concepts of linear algebra.

One difficulty arises with Gauss quadrature. Typical implementations would rely on setting R to zero, then adding the contributions from quadrature points to R within a for loop over the Gauss points. The pseudo code (not valid in Muscade):

R .= 0
for igp = 1:ngp
    F = ...
    Σ = ...
    R += F ∘ Σ ∘ ∇N * dV
end

shows that R is mutated. A pseudocode in immutable style would be

@espy function residual(x,χ)
    t = ntuple(ngp) do igp
        ☼F = ...
        ☼Σ = ...
        r = F ∘ Σ ∘ ∇N * dV
        @named(χ,r)
    end
    χ = ntuple(igp->t[igp].χ,ngp)
    R = sum(   igp->t[igp].r,ngp)
    return R,χ
end

r are the contributions to R at each quadrature point. The operation t = ntuple ... returns a datastructure t such that t[igp].χ are the memory variable and `t[igp].r the contribution to the residual from the igp-th quadrature point. This is because

    t = ntuple(ngp) do igp
        expr(igp)
    end    

is equivalent to

    t = ntuple(expr for igp=1:ngp)

which returns

    t = (expr(1),expr(2),...,expr(ngp))

where the value of expr is that of its last line @named(χ,r) which is a macro provided by Muscade that inserts the code (χ=χ,r=r).

The code

    χ = ntuple(igp->t[igp].χ,ngp)
    R = sum(   igp->t[igp].r,ngp)

gathers the memories of all quadrature points into a Tuple and adds together the contributions r into the residual R.

See residual.

Help functions

Muscade provides functions and constants to make it easier to comply with the API:

  • Element constructors can use function coord to extract the coordinates fron the Vector{Node} they get as first argument.
  • residual and lagrangian must use ∂0, ∂1 and ∂2 when extracting the zeroth, first and second time derivatives from arguments X and U.
  • Constants noχ and noFB (which have value nothing) can be used by elements that do not have memory or no feedback to the solving procedure.

Performance

For a given element formulation, the performance of residual and lagrangian can vary with a factor up to 100 between a good and a bad implementation.

Type stable code allows the compiler to know the type of every variable in a function given the type of its parameters. Code that is type unstable is significantly slower. See the page on type stability.

Allocation, and the corresponding deallocation of memory on the heap takes time. By contrast, allocation and deallocation on the stack is fast. In Julia, only immutable variables can be allocated on the stack. See the page on memory management

Automatic differentiation generaly does not affect how residual and lagrangian are writen. There are two performance-related exceptions to this:

  1. If a complex sub function in residual and lagrangian (typicaly a material model or other closure) operates on an array (for example, the strain) that is smaller than the number of degrees of freedom of the system, computing time can be saved by computing the derivative of the output (in the example, the stress) with respect to the input to the subfunction, and then compose the derivatives.
  2. Iterative precedures are sometimes used within residual and lagrangian, a typical example being in plastic material formulations. There is no need to propagate automatic differentiation through all the iterations - doing so with the result of the iteration provides the same result.

See the page on automatic differentiation